LCOV - code coverage report
Current view: top level - ezlibs/ezGL - quadVfx.hpp (source / functions) Coverage Total Hit
Test: Coverage (llvm-cov → lcov → genhtml) Lines: 0.0 % 188 0
Test Date: 2025-09-16 22:55:37 Functions: 0.0 % 28 0
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: - 0 0

Function Name Sort by function name Hit count Sort by function hit count
ez::gl::QuadVfx::addBufferBlock(unsigned int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int, ez::gl::BufferBlock**) 0
ez::gl::QuadVfx::addUniformFloat(unsigned int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, float*, unsigned int, unsigned int, bool, std::function<bool (ez::gl::Program::Uniform&)> const&) 0
ez::gl::QuadVfx::addUniformInt(unsigned int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int*, unsigned int, unsigned int, bool, std::function<bool (ez::gl::Program::Uniform&)> const&) 0
ez::gl::QuadVfx::addUniformSampler2D(unsigned int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, unsigned int*, bool) 0
ez::gl::QuadVfx::addUniformUInt(unsigned int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, unsigned int*, unsigned int, unsigned int, bool, std::function<bool (ez::gl::Program::Uniform&)> const&) 0
ez::gl::QuadVfx::clearBuffers(std::array<float, 4ul> const&) 0
ez::gl::QuadVfx::createFromCode(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::weak_ptr<ez::gl::Shader>, std::weak_ptr<ez::gl::QuadMesh>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int const&, int const&, unsigned int const&, bool, bool) 0
ez::gl::QuadVfx::createFromFile(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::weak_ptr<ez::gl::Shader>, std::weak_ptr<ez::gl::QuadMesh>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int const&, int const&, unsigned int const&, bool, bool) 0
ez::gl::QuadVfx::finalizeBeforeRendering() 0
ez::gl::QuadVfx::getFrontFBO() 0
ez::gl::QuadVfx::getLabelName() 0
ez::gl::QuadVfx::getProgram() 0
ez::gl::QuadVfx::getRenderingIterationsRef() 0
ez::gl::QuadVfx::getRenderingPauseRef() 0
ez::gl::QuadVfx::getSize() 0
ez::gl::QuadVfx::getTextureId(unsigned long const&) 0
ez::gl::QuadVfx::initFromCode(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::weak_ptr<ez::gl::Shader>, std::weak_ptr<ez::gl::QuadMesh>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int const&, int const&, unsigned int const&, bool, bool) 0
ez::gl::QuadVfx::initFromFile(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::weak_ptr<ez::gl::Shader>, std::weak_ptr<ez::gl::QuadMesh>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int const&, int const&, unsigned int const&, bool, bool) 0
ez::gl::QuadVfx::render(ez::vec2<float> const&) 0
ez::gl::QuadVfx::resize(int const&, int) 0
ez::gl::QuadVfx::setRenderingIterations(unsigned int) 0
ez::gl::QuadVfx::setRenderingPause(bool) 0
ez::gl::QuadVfx::setUniformFloatDatas(unsigned int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, float*) 0
ez::gl::QuadVfx::setUniformIntDatas(unsigned int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int*) 0
ez::gl::QuadVfx::setUniformPreUploadFunctor(std::function<void (std::shared_ptr<ez::gl::FBOPipeLine>, ez::gl::Program::Uniform&)>) 0
ez::gl::QuadVfx::setUniformUIntDatas(unsigned int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, unsigned int*) 0
ez::gl::QuadVfx::unit() 0
ez::gl::QuadVfx::~QuadVfx() 0

Generated by: LCOV version 2.0-1