NoodlesPlate 0.5.0897#
this time its a big update, and stable enough for be shared. but WIP on some features
New Features :
new ui system (each pane can be extracted as a new windows)
vertical toolbar on the left side for the main features
add a live opengl profiler
add a live gpu metric small pane (for nvidia on windows only)
add a console pane
add a unified uniforms switcher pane
add a new one file system when each buffer pass will be in the same file
shadertoy import can be now improted in only one file
add a new uniform of type button
add a samples for features (new > Feature)
add a ne theming system for change the colors the ui as you want
the asset file dialog can now show pictures
improvment of the timeline, easier for create loops now
transform feedback system for extract mesh from the vertex shader stage
Many Optimization and Bug Fixs (about the rendering system and ui)
Sample Picture :
Noodlesplate is Cross Platform but
For the moment there is just the Win64 binary file.
jsut need a linux and mac for compil it